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    RUN BLOCK not at the start of the function tree

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    • F
      fisfro last edited by

      a6331310-3ec5-49df-a635-1272f0eebfb6-image.png

      Hi there,

      Is it correct if I would have a Run Block in another tree to the block as mentioned in the attached picture, that the block will start at the entry block 548592 or must the entry block be the first one in the tree?

      Second where do you put such "remote" functions (tick, timer,...) if they have only be used for remote calls in order that they will be only executed, if there is a call by a Run Block function?

      Thanks in advance!

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      • l'andorrà
        l'andorrà last edited by

        You're partially right. As soon as the 'RUN BLOCK' is executed, the action will be moved to the destination block. In your example it will be 584592, regardless of its position in the block tree. Then the action will continue from there as per your current structure below it until the last one (block 318077). I assume this example above in in the 'on tick' tab. This means the next block tree will be executed accordingly and, potentially, the same 'RUN BLOCK' will be executed again, so you need to be careful not to create an infinite loop that way. I hope this will also be useful for your second question.

        (English) I will try to help everyone in these fxDreema forums. But if you want to learn how to use the platform in depth or more quickly, I can help you with my introductory fxDreema course in English at https://www.theandorraninvestor.eu.

        (Català) Miraré d’ajudar tothom en aquests fòrums d’fxDreema. Tanmateix, si vols aprendre a fer servir la plataforma amb més profunditat o més de pressa, t’hi puc ajudar amb el meu curs d’introducció a fxDeema en català a https://www.theandorraninvestor.eu/ca.

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        • F
          fisfro @l'andorrà last edited by

          @l-andorrà
          Thanks a lot, now its clear 🙂

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          • F
            fisfro last edited by

            just to be clear: the run block will be only called just before opening an position to calculate the lot size. So I think there will be no infinity loop in this case. So I can set the once per second block to something like 1000 or put the tree in the timer tab in order to avoid unneccesary proccesiing.

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            • l'andorrà
              l'andorrà last edited by

              I cannot guarantee that is what will happen without watching the full project. There can always be unexpected side effects when playing with loops. 🙂

              (English) I will try to help everyone in these fxDreema forums. But if you want to learn how to use the platform in depth or more quickly, I can help you with my introductory fxDreema course in English at https://www.theandorraninvestor.eu.

              (Català) Miraré d’ajudar tothom en aquests fòrums d’fxDreema. Tanmateix, si vols aprendre a fer servir la plataforma amb més profunditat o més de pressa, t’hi puc ajudar amb el meu curs d’introducció a fxDeema en català a https://www.theandorraninvestor.eu/ca.

              (Español) Intentaré ayudar a todo el mundo en estos foros de fxDreema. Sin embargo, si quieres aprender a usar la plataforma en profundidad o más deprisa, te puedo ayudar con mi curso de introducción a fxDreema en español en https://www.theandorraninvestor.eu/es.

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              • F
                fisfro last edited by

                I think in this case not, because just before opening a position I will call the block . I want to avoid processing time for unnessary calculation of lots if no position will be opened. - jist to go sure I have add lot-msg to see when the calc will happens, and it works as expected 🙂 thanks

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                • jstap
                  jstap last edited by

                  To put this simply, if true it will follow the orange dot, if false the yellow. the numbers only come into effect in unconnected trees.

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