Need help for fixing killzone highs and lows 🙏
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Hello fellow FXDreema users. I have been working with a personal project that involves Smart Money Concepts and I included killzones to be part of my future EA, however when I tried backtesting it with visual mode none of the highs and lows of each Killzones appeared. Was it because I was using a 3 minute timeframe (used for my execution) instead of the 15 or is it something else?
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It's not structured correctly.
This may not be exactly what you need but it should be assembled somewhere along the lines of this.

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None of the blocks plotting those lines are conneced to any other block. Single blocks are never executed. A block needs to be connected to at least another block in order to be executed.