Normalize ID's cause deletion of all blocks with custom ID
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Hi everyone. Today I was wandering, is it possible to normalize ID's without getting deleted all blocks with custom ID's? (by custom I mean characters)
I assume it is a bug since it does not appear like it was supposed to happen this way (on purpose) because setting a block with an ID other than a number separates it from the rest making it specially useful when we want to call it later with "run blocks". The only workaround I found was to stop using characters for block ID's and to make a map for where I do have blocks that are called and where are the blocks that call them, ant then of course sitting down, grab a cup of tea and start remapping each of those.
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These blocks disappear from the project?
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@fxDreema Yes, they do dissappear from the project. Both the blocks with characters in their ID as well if you set a block ID as 0 (zero).
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Oh, I see. I will try to fix that. But anyone, remember that in any situatuion, if something on the project looks bad, there is History button in the upper right corner so you can go 1 or more steps in the past

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Fixed
