@jstap can you please show me a visual representation of where to put my trail blocks
Posts made by Moneyman012
-
RE: CLOSE TIMEposted in Questions & Answers
-
CLOSE TIMEposted in Questions & Answers
Please help with my ea it doesn't want to meet the close time rule (block 14623), please help
-
RE: Second condition not triggeringposted in Questions & Answers
Thank you for all the advice gentleman, after listening to both of you I can confidently say I have figured the ea out completely and it works the way it should .
-
RE: Second condition not triggeringposted in Questions & Answers
Must I not use a once-a-day so that it trades once in both directions?
-
RE: Second condition not triggeringposted in Questions & Answers
Is the counter reset not the one that is triggering the continuous trades ?
-
RE: Second condition not triggeringposted in Questions & Answers
https://fxdreema.com/shared/14GThJKrb, ok progress bro, like now we 96% done thanks man cause buy trades are initiated, the issue now is that it continuously opens trades, like please download it and try it . It only needs to happen once if you get what I'm saying .
-
RE: Second condition not triggeringposted in Questions & Answers
@fxpim I am getting confused by the last sentence of your instructions
-
RE: Second condition not triggeringposted in Questions & Answers
Respectfully I am confused, can you please show me a picture of how my end product must look, I'm more of a visual learner . So I must just click on the shared project ?
-
RE: Second condition not triggeringposted in Questions & Answers
The conditions I am trying to achieve are:
-
15:30 I want to open a trade or not. (time I set on my constansts).
-
I want to open a trade only in case of break the high or low of candle ID 1 ? If yes :
-
Only one buy and only one sell on that 15:30 candle
-
-
Second condition not triggeringposted in Questions & Answers

https://fxdreema.com/shared/luGz8C5XdPlease assist me when the reversal hits the buy trade is not executed only the sell is . The ea should work like thishttp://fxdreema.com/forum/post/102536