Loop for objects bug
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If you choose objects by loop and delete that selected object in the loop, apparently the loop cycle is reduced by one unit.
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Not sure what your exact question is.
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@l-andorrà it's a bug. Look at this scenario:
if you use the "for each object" block, and when you're still inside the loop and delete one of the desired objects, one unit will be subtracted from the loop cycle.
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Do you mean an object is deleted WHILE the loop is executed? That will only happen if you explicitly make it happen. Is that the case?
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@l-andorrà yes.
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Ok. Can you please share the link to your project?