Deleting all my objects rather than just 2
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Hi guys, I've been playing around with this software for a while now and I manage to create the zones I'm interested in - however my problem comes in the fact that I want to keep those zones until they are broken - until a candle closes below them.
I have managed to create the condition for the objects to be deleted - however it deletes every object rather than only 2 of them as instructed?
Am I missing something?
Here's my project:
https://fxdreema.com/shared/wSQdoUx1bThe block being an issue is I'm guessing 1188 but... I do specific the max objects to be delete as 2? So I don't know
Cheers
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Hello,
Try that -
Thanks for the idea, but it doesn't seem to work sadly
I've tried to add the condition above the :
"delete" (it doesn't delete anything)
"once per object" (it deletes everything)
"for each object" (it deletes everything)If you have any other ideas that'd be amazing, created like 30 versions yesterday with counters / variables / etc and still haven't figured it out ahah
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Hey mate,
try to add a time filter so the signal of deleting just arrives once per 4hour for example.
Cheers
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Thanks for the recommendation, but I have bad news sadly, it still didn't work out

This one delete everything as soon as there's a close below (I do specify max objects to be delete in for each object as 2)
This one has the same result, it deletes everything
Thanks for helping folks, but yep no luck so far sadly
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@maxsydney okay mate. I need more information. It definitely has to do with the signals send to the DELETE block. Put the time filter at the very top in this case.
On which time chart are you operating? That does have an influence on the time filter you should use.
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Either you restrict the signals by the time filter or by more restricting condition blocks.
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Using the daily chart at the moment, however I want to be running my entries on the 4hour (and 1h) so I've specified the close needs to be below the daily time frame close
Here's the shareable link - not much changed since the first one being stuck at this point