I mean that I am confused by my own code for this MM and I'm a little bit lazy to make more options for this one. And I'm not sure that this will make some difference in the end profit 🙂 Well, I will look at it if you really want to.
Yes, changing the group number will reset everything. There are arrays who remember the current state for each group. Normally there is only one group, but if any other appears, it should work with it independently. But this is something like a trick and I don't like tricks, because you will eventually forget about it. But because I think that the EA will not become more profitable by resetting it after the 10th turn, you can try it. There is a block that checks consecutive profits and if you use a Variable for the group number, after 10 consecutive profits this variable can be incremented.
There is also another option for custom sequences, one for profits and another for losses, but they are not interdependent: http://prntscr.com/8qnxcj If the profit list has 10 steps it will reset after the 10th step as you want. But in the middle of that sequence, if any loss happens, the loss sequence will start from it's beginning.