OK, thanks so far. I think I have understand the thing with "For each..." and using It in manny ways succsessfully.
Now I am trying to create Buttons to control EA's functionallity to avoid to open EA's properties to change constant values.
The Button you have added is nice but I am missing the connection between "Draw Button" and "check button state". I would like to use Buttons like flags. If a Button is pressed/turned on then some blocks are enabled and vice versa. How to do this?
Are there better ways than my example below?
