Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
@rick01 If you go here https://fxdreema.com/forum/topic/12802/atr-pips you will see how to get the atr in pips and multiply, you can add this variable to any point you want.
@rick01 The standard ATR is a fraction not pips, this will show you how to get the ATR in pips, you can then use the variable in what ever blocks you want: https://fxdreema.com/forum/topic/12802/atr-pips